Hacky declarative godot settings

This commit is contained in:
Emmet 2025-10-11 21:52:10 -05:00
parent 1476305c98
commit c824064354
6 changed files with 136 additions and 177 deletions

View file

@ -0,0 +1,23 @@
{ config, lib, pkgs, ... }:
let
cfg = config.userSettings.godot;
in
{
config = lib.mkIf cfg.enable {
home.file.".config/declarative-godot-settings/apply_settings.gd".source = config.lib.stylix.colors {
template = builtins.readFile ./apply_settings.gd;
extension = ".gd";
};
home.file.".config/declarative-godot-settings/apply_settings.gd.uid".source = ./apply_settings.gd.uid;
home.file.".config/declarative-godot-settings/project.godot".source = ./project.godot;
home.file.".config/declarative-godot-settings/dummy_scene.tscn".source = ./dummy_scene.tscn;
home.packages = [
(pkgs.writeScriptBin "declarative-godot-settings" ''
#!/bin/sh
${pkgs.godot}/bin/godot --editor --path ${config.home.homeDirectory}/.config/declarative-godot-settings;
'')
];
};
}